這些數字游牧民族如何開展 100% 遠程業務
已發表: 2016-09-22數字時代的企業家精神為當今的企業主提供了一種獨特的生活方式選擇:隨時隨地工作的機會。
您只需要一台筆記本電腦和互聯網連接即可隨時隨地開展在線業務。
在 Shopify Masters 的這一集中,您將聽到一位企業家的聲音,他開始了一項完全遠程的業務,讓他可以環遊世界。
Doug Barber 是 Minaal 的聯合創始人,該公司生產耐用、專業的旅行裝備,可讓您到達您想去的地方。
他在任何他喜歡的地方運行它。
我們將討論:
- 他們如何投資 100,000 美元來創建他們的產品。
- 如何克服旅行中創業的挑戰。
- 在啟動您的第一個 Kickstarter 活動之前,您需要做哪些準備工作。
聽下面的 Shopify Masters…
喜歡這個播客嗎? 在 iTunes 上發表評論!
顯示註釋:
- 店鋪:米納爾
- 社交資料: Facebook | Instagram | 推特
成績單
Felix:今天,來自 Minaal.com 的 Doug Barber 以 MINAAL.com 的身份加入了我的行列。 Minaal 生產這種耐用的專業旅行裝備,可讓您到達您想去的地方,更快、更快樂、更有效率,它於 2013 年開始,是一家完全偏遠的企業。 歡迎道格。
道格:你好菲利克斯,很高興來到這裡。
菲利克斯:很高興有你加入,所以請告訴我們更多關於你的商店的信息,以及你攜帶的一些受歡迎的產品。
道格:我猜幾年前,我們發現了市場上的一個缺口,一種質量非常好的破爛旅行裝備,你也可以把它帶到專業環境中。 對於那些想要......早上他們可能不得不向董事會展示的人,他們想要帶上同樣的裝備並爬上火山或其他東西,他們想要輕裝上陣。 這就是我們關注的市場上的東西。
Felix:你在市場上發現了這個差距,這是基於個人經驗嗎?你是怎麼偶然發現的……我明白你在說這個市場上的差距,你找不到同樣適用於專業設置,也適合日常出行。
道格:只是因為很多旅行。 我和我的聯合創始人我們進行了交流,我們認識是因為我們進行了交流,多年前在加拿大溫哥華上大學。 那是......我們都非常痴迷於旅行,我的意思是可能在那之前,但這真的讓它進入了齒輪。 從那時起處理這些袋子和質量,最後對那裡的東西感到非常沮喪。 儘管我們在這個行業沒有經驗,但我們只是想自己做一些有用的東西。
Felix:很酷,你說你沒有這個行業的經驗,但這是你第一次創業,還是你過去嘗試過創業或推出產品?
道格:是的,我認為這是第一個嚴肅的。 這一切都在 Minaal 之下,我們確實在一般旅行領域嘗試了一些其他產品,而製造商更多地放棄我們只是因為我們的……甚至在那時,我們有一些非常荒謬的標準需要他們制定對他們中的許多人來說,這太難了,那時我們……到那時,我們已經對製作一個真正高質量的背包充滿熱情,我們很快就得到了一些牽引力,找到了一個非常了不起的製造商,事情進展得很快從那里為我們。
菲利克斯:你提到這是你的第一筆嚴肅的生意。 這是……有一個認真起飛的第一個,或者你認真投入或承諾的第一個,以更強烈的方式。 是什麼讓這對你來說更重要?
道格:介於兩者之間,我認為我們倆在此之前所做的任何事情都是創業的。 它非常大,所以我會說它基本上是第一個……我們堅持相同的主題。 我想你幾乎可以說我們多年來一直在轉型,那是……我們一直打算製作背包,但那是……我們一直認為這可能是一個更高級的階段。 當其他服裝產品不適合我們時,這就是我們推出的產品,所以它最終成為我們的第一部分,現在我們在背包方面有足夠的新產品做在接下來的一段時間裡……在我們進入其他任何事情之前可能還需要一段時間。
Felix:我認為這是很多企業家經歷的一個階段,他們……想要開展業務,他們經歷了不同的階段,擁有不同的產品、不同的想法。 然後他們會發現一個有更多吸引力的東西,或者它對他們有幫助,或者關於特定產品或特定想法的東西,他們只是傾向於。 你的情況是怎樣的? 是什麼讓這個特別,特別是背包,是什麼讓那個成功? 是什麼讓你們決定全力以赴?
道格:我認為這只是人們的普遍反應。 我們有一種非常強烈的預感,即這在早期有很大的潛力。 從製作我們的第一個原型到進行那種改變,到我們的旅行體驗,然後我們從人們那裡得到了評論。 這是一個早期的原型,這是第一個。 從那時起我們已經走了很長一段路,但即使是早期的那個,人們還是非常興奮,並且在那個階段願意向我們扔錢。 我們在那裡有一些非常強的牌,我們可能一直在做一件好事。
菲利克斯:我以前從其他創業者那裡聽說過……你們顯然是有意創業的,但是很多創業者在為自己創造一些東西時無意中創業,突然間每個人都在問他們我在哪裡可以做買那個? 我可以從你那裡買嗎,你在賣這些,不管是什麼產品。 是那種情況,人們會親自來找你詢問你的旅行裝備,還是你們有某種在線方式來收集這些反饋?
道格:不,這都是非常親身的。 那時我認為我們有一個……我不確定我們在什麼時候設置了一個登陸頁面,但即使這樣也很基本,並且沒有關於包的很多細節。 這很大程度上是對人們的面對面反應,因為我們當然是在各地旅行,他們每天與其他人有很多互動。 只是反應非常積極。
Felix:是的,你能夠客觀地看待它真是太好了,因為你過去推出了其他產品,我認為每當我們自己推出一些東西時,都有兩條潛在的路徑。 您可能會以極度挑剔的方式走下去,從不認為它足夠好或從不喜歡它,或者您從玫瑰色的有色眼鏡戴上看它的另一條路。 你只聽好的反饋,你不聽不好的反饋,你傾向於過度誇大特定產品的潛在成功,你是否能夠……你如何看待你的業務,或者看看你的您客觀地發布的產品是為了知道這是與服裝或你們以前試圖銷售的任何產品相比的產品? 您怎麼沒想到,即使您沒有得到相同類型的反饋,也可能有人對此感興趣?
道格:我們之前做過的任何東西都是最近小規模的,所以就像我們正在做的這些東西只是發送給更好的客戶,實際上人們對此非常滿意。 我想如果不是製造商無法按照我們預期的標準生產,我們可能會繼續這樣做。 在反饋方面,我們周圍總是有人會直截了當地告訴我們他們的想法,我認為這非常重要。 您的任何早期反饋,我們都得到了一些強烈而批判性的反饋,我認為您有點……這是一項很好的技能,學習能夠將所有內容都接受而不試圖解釋它,因為它很容易接受個人在船上的東西並受到傷害。 我想如果你只是,不管反饋是什麼,只要你聽到它,把所有的東西都寫下來。 只要求基督徒澄清它,然後把它全部拿走並進行處理。 這對我們來說很有效。
Felix:我喜歡你說的只提出問題來澄清而不是試圖解釋它或試圖說服給你反饋的人,相信你想讓他們相信的東西,重要的技能。 您現在已經多次提到這些製造商的工作。 你們有特定的標準,聽起來像非常高的標準,或者至少可能產品上有一些技術,你想確保這些製造商能夠生產。 告訴我們你的經歷,什麼...... 也許我們將從您嘗試推出以前的產品的第一次體驗開始。 它們是什麼,您遇到了哪些製造商問題?
Doug:如果我們談論的是服裝方面,那就是我們……我們所做的幾乎所有事情,似乎都與其他企業的做法不同。 這一直是一場鬥爭,而在當時,同樣需要很長時間才能向製造商解釋我們希望他們這樣做的方式。 它需要改變他們的流程。 我能理解為什麼他們會在一段時間後退出,因為我們要求很高。 這當然沒有改變,但在背包方面,我們花了……在服裝產品進行的同時,我們正在尋找世界各地的背包製造商,因為我們當時一直在草擬我們的計劃,這是我們認為的我們最終會做到的。
我們花了 2 年時間找到合適的製造商,我們有很多需要勾選的盒子、效果和環境問題以及質量,我們希望與我們也喜歡與之合作的人合作。 花了很長時間和全球搜索才能找到合適的地方。 一旦我們選擇了那家工廠,我們就一直與他們合作直到今天。
菲利克斯:有趣的是,您回顧自己的業務並看到您為取得今天的成就所採取的墊腳石。 是那個意圖嗎,是故意從服裝開始,然後轉向背包,因為我聽到這聽起來像你在說,你總是有最終生產背包的目標。 為什麼要沿途採取這些步驟,而不是直接去買背包。
道格:我們一直認為最終它們將成為該品牌下的產品生態系統,但最初是作為遊客四處旅行。 我們倆都接觸過服裝方面的東西。 我們認為這是一個不太複雜的產品。 我認為仍然是這樣,當我們在學習的時候……在製造業顯然有很多東西要學,對這兩種產品都很重要的紡織品,高端背包是一個相當複雜的領域。 我想我們不覺得我們可以立即啟動。
菲利克斯:我認為這很有意義。 如果您有多種產品的最終目標,並且我認為您說過要在該品牌下創建產品的生態系統,您有什麼意見嗎,您是否對這種使命感到不知所措,因為我認為很多時候企業家們在起點,他們正在尋找終點線,他們說他們想要這個特定品牌下的 10 種不同的產品,這對你來說就像一隻壓倒性的野獸來實現這個目標。 你們是如何擁有擁有一個由不同產品組成的生態系統的遠大願景的,聽起來你們仍在建設中,但請確保你們不會因為自己能夠完成我猜想的工作而感到不知所措每天?
道格:是的,很容易感到不知所措,我認為如果你正在嘗試一些困難的事情,我認為這是不可避免的,但你必須……你必須在自己身上找到某種精神上的堅韌並堅持下去,那就是我們是如何處理它的。 在多個點上放棄是很容易的。 你只需要真正想要它,就像我們所做的那樣,然後繼續堅持下去。
Felix:你之前也提到過,你在製造方面遇到困難的原因之一是因為你們想做的一切都與其他業務不同。 我認為這不僅是製造業的一個重要問題,而且對於營銷和品牌推廣來說也是一個重要的問題。 如果你所做的每一件事都注意到你遇到了這些路障,或者這是一場艱苦的戰鬥,因為它與其他人的做法不同,你有沒有質疑過自己,為什麼不按照別人的方式去做企業正在這樣做,你是如何回答這個問題的?
道格:我想我們只是看看什麼……我們以另一種方式做的其他企業只是看看他們會變成什麼樣,然後問自己這是否是我們想要成為的樣子,答案總是否定的。 是的,對我們來說,總是……雖然有時會令人沮喪,但我們總能放心。 就像,“是的,我們是不同的,這值得堅持,即使需要更多的解釋和時間。 總的來說,這對我們有利,因為我們將成為一個真正獨特的品牌。
Felix:我認為這是一個重要的話題,因為特別是對於想要創建的企業家來說,比如說他們想要一種特定生活方式的生活方式企業。 也許這就是你們想要的,但聽起來可能更像是你們對品牌、產品本身有特殊的願景,但假設你想走出自己的道路,基本上是你自己的道路。 您想達到其他人沒有或正在考慮的某個點,其他企業對您擁有的特定目標的想法不同。 當你走這條路時,這些都是艱苦的戰鬥。 一路上有很多顛簸,你如何保持彈性以確保它是......就像你說的,這是值得的,但我敢肯定你有幾天可能沒有那種感覺.
感覺今天將是一個非常……今天感覺非常糟糕的一天,因為我們正在嘗試以自己的方式做事。 你每天都做了什麼,或者你是如何始終如一地確保在你們處理業務的方式上基本上沒有失去希望?
道格:如果你讓自己走出你所處的任何特定情況,然後你就走出了一步。 好好想想,我今天在哪裡,我在世界的某個隨機部分。 我可能正在解決一些難題,但隨後我將步行到海邊的一家非常瘋狂的小餐館,並將其與您以前在某個地方的小隔間裡可能會做的事情進行比較。 我對那種隔間生活有第一手的體驗。 我有一些事情要回顧和思考,不管今天有多糟糕,總的來說它比那種生活方式要好得多,無論如何對我來說。 一切都與你個人的談話有關,這將是一些人想要的生活,但對我來說不是,即使有起起落落,我也更喜歡這種生活。
菲利克斯:這聽起來像是你練習了很多感恩,確保你對你已經擁有的東西心存感激......我認為這是其中很大一部分,作為一名企業家,我們非常雄心勃勃,我們也很緊張,想要把事情做好,但這也可能是一種禮物和詛咒,因為你可能會走上一條你永遠不會滿足的道路,無論你在哪裡,無論你取得了什麼成就。 我認為重要的是你所說的是我應該知道什麼對你說話,不要動搖,因為你總是會在一個你不快樂的地方,除非你堅持你......就像我說的那樣給你最多。 在你的“前世”中,有沒有一刻你意識到這不是我想做的,或者是隨著時間的推移而積累起來的。 就像你為了確定你真正想要的是什麼而經歷的思考過程是什麼?
道格:我想可能我什至在開始進入企業界之前就知道了,但我想可能……我不記得我的確切想法,但我想我的一部分可能看到了未來並認為這對我來說可能是有用的體驗世界上很多人都在做什麼,至少去做一段時間,看看它是什麼樣的,我很高興我做到了。 我現在有那個基準可以回顧,這肯定有助於你所說的感恩元素。 我想我從很小的時候就一直認為企業家會是我的出路,但我仍然想擁有……我仍然想至少擁有傳統的大學經歷。
Felix:說到忠於自己,我想一旦你成功了,我想談談你的 Kickstarter 活動。 你有 2 個非常成功的 Kickstarter 活動,顯然一旦發生,你會得到很多宣傳。 很多人聽說你,你的企業開始變得更加成功,品牌變得更大,然後突然間所有這些機會都開始出現。 合適的人會開始接觸你,想和你一起工作。 他們想賣給你東西。 當這種情況發生時,更容易開始說:“我將堅守我的根,堅持我所相信的。” 當沒有人試圖……基本上教你或給你帶來這些機會時,你很容易堅持下去,但一旦你得到曝光,突然間每個人都想和你一起工作。
想給你一個意見或想告訴你應該如何經營你的生意,但是你怎麼回來呢? 你如何確保你不被拖累? 當有這麼多機會剛剛開始出現時,其他人會與你保持一致嗎?
道格:這是一個很好的問題,我只是認為我們的思想非常強烈,並且清楚地知道什麼是我們,什麼不是。 我想我們說不不會有太多麻煩,我們確實不得不說很多。 如果你真的很清楚你的願景和你想要實現的目標,以及你為什麼要做這一切。 如果你不斷地回到那個問題上,那麼通常你會得到一個非常明確的答案,即你是否會對某件事說是或否。
Felix:您和您的團隊或您和您的合作夥伴必須進行正式的靜坐來確定願景嗎? 你是怎麼想出來的你走錯了路。 是不是你一開始就需要有一個願景,一個可以堅持的願景,但你怎麼甚至想出一個願景,指著它說,這就是我們所相信的?”
道格:有時你可以根據你不想要的東西來弄清楚,我敢肯定這對我們來說有一個元素,但它真的......對我們來說,這是對旅行充滿熱情並且真的想要做的人盡可能的。 就是這樣。 我們需要做一些能讓我們自由和靈活地繼續旅行的事情,並且我們不會被束縛在任何一個地方並從那裡建立起來。 作為聯合創始人,我們坐下來……我們每季度進行一次追趕,然後每年我們都會進行一種更長期的審視,並檢查我們仍在做的事情是否與我們最初的目標相匹配。 只需檢查我們是否仍然在同一頁面上,並且每年都是如此,我們已經趕上了。
菲利克斯:我喜歡那種弄清楚你不想要什麼,然後嘗試設計一種生活,或者設計一個不需要避免它的企業的方法,但不要讓自己陷入那種你必須在公司工作或工作的境地。不管你不想要什麼。 我認為很多聽眾試圖走這條路,他們會遇到障礙,或者他們會遇到很難擺脫他們不知道的事情的情況想。 您是否曾經遇到過這種情況並且幾乎決定回到以前的生活方式? 有哪些時候,堅持做你真正想做的事情並不容易?
道格:我想我可能可以誠實地說,我沒有理由決定我應該回去做我正在做的事情。 我想我從來沒有直接問過吉米,但我懷疑他的回答會是一樣的。
Felix:那麼讓我們談談背包,因為就像你之前所說的,第一線產品,服裝線存在一些製造問題。 背包發生了什麼變化,背包和製造它的製造商的情況如何? 至少比服裝更可行?
Doug:我認為我們正在與一家非常高端的製造商交談,他們很早就了解我們想要實現的目標,並且一切都順利完成。 而對於早期的服裝,製造商來說都是一場真正的鬥爭。 從本質上講,這是一個主要的區別,只是讓一個你覺得理解你正在嘗試做的事情的人,我認為這非常重要。
菲利克斯:你還記得在找到合適的製造商之前必須接觸多少製造商嗎?
道格:我猜是 50、60、70。
菲利克斯:你是否有一個很好的過程來接觸他們,因為如果你必須與 50 或 60 家製造商交談,然後才能開始生產這種產品。 有沒有辦法讓它更容易? 假設您要再次開展業務並且您必須找到製造商......您有很高的標準,是否有更好的方法可以讓您利用這段時間來確保您能夠在不花太多錢的情況下找到合適的製造商那個階段的時間?
道格:我想如果我當時處於同樣的境地,我認為沒有什麼真正好的捷徑可以做到。 它只是在地面上四處走動,參觀這些地方,問很多問題。 這都是了解更多行業信息的一種方式。 走的越多,每次問的問題越多,而且我想如果我現在在做的話,那麼我在各個製造業都有大量的人脈,所以那裡的事情會更快。 如果您什麼都不知道,我認為您仍然需要……從緩慢而艱難的方式中獲得很多好處。
Felix:你親自拜訪了所有這些製造商?
道格:是的。
菲利克斯:我開始思考一個很多聽眾腦海中都會浮現的問題,就是你是如何資助所有這一切的,整個旅程? 你是如何辭去工作聽起來像旅行並沒有嘗試創業的? 你是如何為這一切提供資金的?
道格:大學畢業後,我在第一份公司工作中工作了 18 個月,然後辭職去旅行,那是公司的開始。 在這 18 個月的大部分時間裡,在那裡發生的大部分時間裡,我有點決定,在我進去之前,我不會陷入支付高額租金、買很多東西和買昂貴食物的陷阱。 這是一個在工作的同時繼續像學生一樣生活的案例。 事實上,我和我的聯合創始人吉米,在我們一起做生意之前,我們一起分享了這個較低級別的地方很多很多個月......有點粗暴地在那裡......這是鎮上最好的部分,但基本上分裂了一起地下室。
我們沒有付多少房租,吃的很簡單,簡單的飯菜。 我想需要做出一些犧牲,但我們很高興這樣做,因為我們……我會說這是一種旅行/未來的商業基金。 您正在吃垃圾食品,但您知道自己花的錢可以用於將來真正令人興奮的事情。 我認為這是你可以管理的
菲利克斯:當然,我認為那是我想你很早就想得非常有遠見,這幫助你建立了自己沒有債務或沒有被困在一份薪水工作中的金手銬,並做到了這一切。 我想很多聽眾可能會遇到這種情況。 我想知道是否有人想做同樣的事情,也許不是旅行,而是基本上辭掉工作並全職專注於建立業務,我認為這可能是一個更好的中間立場。 您還記得在整個過程中您覺得自己將用完現金的任何一點嗎? 有沒有害怕這可能無法全部解決?
道格:是的,有一段時間……因為吉米和我喜歡一個人四處參觀工廠,另一個人會回到新西蘭工作。 我們有時會滑過去。 那是我們需要做的事情來補充一點基金,並且奏效了。 一旦我們覺得我們真的在產品方面獲得了牽引力,我們就知道如果我們都全職工作,我們可以更快地推進事情,這就是我們所做的並且剛剛經歷的。 當您可以將所有精力集中在某件事上時,這將產生巨大的影響。
菲利克斯:我們在通話之前談了一點,在我們錄音之前,我問你們你們住在哪裡,你們說沒什麼特別的,你們一直在旅行。 我想談談這個的利弊? 在沒有實際基地的情況下開展業務是什麼感覺,但您實際上只是在經營業務的同時環遊世界?
道格:它肯定有它的挑戰,但我想是的,也許奇怪的是,當我沒有家的時候,我幾乎感覺在家裡旅行。 我知道這絕對不是每個人的情況,甚至可能是極少數。 這種創業精神確實讓你在一定程度上設計了適合你的生活,這就是我們所取得的成就。 該業務的建立方式可以實現這一點,但如果我們中的一個或兩個決定在一個地方停留一段時間,我想它也會起作用,但只是我們對旅行充滿熱情,只是似乎無論如何都會發生這種情況。
菲利克斯:有哪些你在剛開始時沒有預料到的挑戰……是在旅行中開始創業的?
道格:我想隨著團隊的發展,你會達到……其他人基本上也是如此。 你確實在白天的所有時間,有時在晚上開會,我猜這有時會導致問題,但不是真的。 我認為這對於由此產生的生活來說是一個很小的權衡。 我想特別是對於我們作為一家旅遊公司來說,沒有人可以指責我們不是旅行者。 我們都在全職做這件事。 有時你確實需要……生產力有時會受到影響,這取決於旅行的方式,但我認為我們都已經這樣做了足夠長的時間,現在我們仍然可以在路上做一些工作,但我們仍然給自己一些堅實的障礙時間在一個地方以及當我們身體移動時更難做的事情。
Felix:我從其他數字遊民那裡聽到的一件事是,因為他們經常旅行,然後他們要去城市,世界上有些地方基本上只是在戲弄他們從工作模式中走出來,探索。 我遇到的最大困難之一是你提出的生產力點,當你可以出去探索你所處的新環境時,這就像適應工作模式一樣困難。你如何應對當你經常出差的時候,真的能坐下來完成工作嗎?
道格:我認為對我來說,我剛剛達到了一個我得到足夠刺激的地步,比如在我將要工作的地點之間穿梭。 我不覺得當我到達一個新地方時,我需要去看看所有的旅遊熱點或類似的東西。 我很高興在那個地方像日常生活一樣生活。 出去吃飯,或者如果你需要隨機挑選一些東西,比如去挑選一些電動類型的東西,或者那些你覺得更像當地人的小任務。 只是做一些常規的事情,去超市買食物之類的。
是的,對我來說,一旦你把自己當作不是遊客,並且至少會成為一個理性的人,因此無論你在那裡的任何時間段,即使只是一天。 它去掉了之前的“哦,我在城裡待了2天,如果我看旅遊指南,就會有這些事情我必須要做的事情”的元素。 一旦你克服了這一點,我認為這真的不是什麼大問題。
菲利克斯:我想給自己一點時間,這就是為什麼你現在被趕到一個特定的地方,這樣你就不會覺得你必須出去。 你可以安頓下來,是有道理的。 對於那些正在考慮在路上開展業務或只是第一次註冊業務以完全遠程的人。 跟隨您的腳步,在邁向經營或開始完全遠程業務之前,有哪些事情需要記住或今天開始準備?
道格:我認為有很多……只是為了旅行,如果你要永遠在路上,我想有很多事情可以……在整理好自己的事情方面。 家裡有很多事情需要弄清楚。 所有的小事情,比如讓你的銀行停止向你發送實體報表,也許如果你要離開一年,在國內獲得國際駕照,因為這是你一旦出國就無法獲得的東西。 是的,在你走之前,你可以整理很多小東西。 我想在更廣泛的業務層面上,你只需要......特別是如果我們談論的是遠程團隊,你只需要一直非常擅長將事物轉化為系統,並且我認為你需要提高你的溝通技巧。
作為一個遠程團隊,真正重要的事情本質上是所有的溝通,因為如果你在一個物理位置有一個團隊,那就沒那麼重要了,你總是能了解人們的表現,無論他們是否在掙扎或其他什麼但是……如果是偏遠的地方,你往往看不到他們的臉,你不知道他們的一般風度是什麼。 確保您真的非常清楚並傳達他們自己的任何溝通方式非常重要。 我會說大多數人不會自然而然地做到這一點,所以這是需要努力的事情。
Felix: Let's talk about the Kickstarter Campaigns, because I think this is where your business really took off. You launched 2 campaigns, we'll talk about the first one first, the first campaign which I think was launched in 2013. Had a goal of $30,000, ended up raising 10 times that, $341,000 from over 6000 backers. Before we get to the actual campaign itself, what stage was the basis prior to launching the Kickstarter Campaigns? Did you have prototypes ready, what did you have ready or what did you have already developed before launching the campaign?
Doug: At the point we launched, we'd actually done pretty serious amount of preparation. We had gone through 13 or 14 like different duration of the bag and each one we'd take a new sample, take it out to the people nearby and let them just tell us everything they thought of it. That process I was describing before about just letting that feedback come to you and write everything down. We'd also planned for every sort of scenario, right from we're really struggling to get close to the goal, what are we going to do and where we are completely overwhelmed. It was a making sure we had a factory who could handle that demand, making sure we'd time-lined everything out and had a little bit of slag, because there's always no matter how prepared you are, if you are talking about physical manufacturing, there is going to be things that you couldn't have possibly have know that's going to push things out a little bit, so just being very prepared.
I think I've seen it probably a lot of times with some of these products that end up on Kickstarter where it becomes apparent that the creators hadn't actually checked … they hadn't even found their factory at that point, so they didn't know whether it could be produced at scale or how much that was going cost and that can definitely get you into problems later on. For us, it was a mantra, it was like, “Yeah, prepare and over prepare before we press launch on the campaign.
Felix: 13 or 14 iterations prior to launching is definitely on the high end of preparedness for a Kickstarter Campaign, because I hear all the time from that are launching on Kickstarter where they are treating it as the starting point, like it's their first iteration or maybe first couple. They are putting it out there and hoping to learn along the way and improve and change the product along the way before it ends and they have to start manufacturing it. Whereas starters start sending out to manufacturers. How did you know that you landed on the right iteration before launching your Kickstarter especially since you went through 13 or 14 already, how did you say “Okay, the 13, this is the 13th one or 14th one.” This one, I don't want to say good enough, but it's ready to go on Kickstarter?
Doug: Yeah, just a sense of these are pretty damn good at this point. From just trying to be as objective as possible and when the negative feedback starts drying up from these people who have been pretty loudly telling you what they think is wrong with it, when that starts to disappear. We'd gone through a stage at that point of sending bags out to a small data crew so they could actually use it over a period of time and see if there's anything else wrong. Would fix any of the little issues from that, yeah by that point we were pretty confident that it was a ready product. Even then, we wanted to leave ourselves open to and provide sometime in the timeline to slightly change the product based on feedback that we received during the campaign. That was something that valuable as well, so we've done that in both campaigns and changed little things.
Felix: I think ideally any entrepreneur that has launched their business, if they had all the time in world, all the funds in the world they would love to continue testing and creating the perfect product before putting it out. I want to talk about your process, because I don't think that much time has elapsed between the very first prototypes and launching your Kickstarters. Tell us about the cycle of going from a new prototype iteration into a bit of tester, to getting their feedback. Now back to the manufacturer that's producing a prototype. How do that entire cycle work and how did you work it so that it could be done for 13, 14 prototypes?
Doug: It was case of us getting ourselves into a position where we didn't have to focus on anything else, we weren't trying to do any other jobs by that point and we were flexible in terms of where we could be. We could essentially just camp out by the factories for as long as it took, which is what we did. Is a case of just devoting all our efforts to that, so taking in the initial prototype which had it made and then … Already from that first travel, we had a bunch of things that we wanted to change for the next sample, take that out to our group of trusted feedback peeps and hear everything from them, write it all down.
We'd lock ourselves away as founders for a couple of days and process all that feedback and think about “Okay, we don't want to end up with the Homer Simpson cast so we have to go through each piece of feedback in terms of whether people will think we should add something or change something on the bag and look at it as against like what's our original vision for this product and would that change be in line with that. If so, note it down as something we wanted to change and other things you discard. Then write that all up and communicate that back to the manufacturer for the next round and just repeat that for months and months and months and months.
Felix: Do you, remember how much time and capital you had to invest to go through all of these iterations before it was ready for kick starter?
Doug: From that part of it, it was probably a year in sample stage I guess and in terms of capital, yeah, tens of thousands not less probably yeah. 100,000 plus potentially and plus our time as well.
Felix: Yeah, that's definitely an investment that shows you are very committed to it and did you ever feel like maybe we're getting too deep into this or let's just launch with what we have? How did you combat those feelings of we've already invested a year of our lives, $100,000. Did you ever feel like let's just go with what we have?
Doug: No, I think we're both fairly perfectionists in the way we do things and we know that we are realistic in the sense that we know that nothing can be absolute … No product can ever be 100% perfect, but this is a level that we were comfortable enough with. Yeah, I think we both had a sense that we were going to basically fix anything that our feedback group were talking about at this point, because we still had the position to d. We hadn't run out of money at that point, maybe we went too far from that conviction of thinking that is hard. It's a good thing to have but it needs to be checked in some way, like otherwise, you'd never ever release anything. I guess we feel as though we've gotten to a good enough point in the way we think about these things. A good balance if we are looking to be a really, really high quality product company.
Felix: Campaign number 2, on Kickstarter, had a lower goal of only $10,000 but raised even more money than the first campaign. This one raised over $500 hundred thousand dollars from 2400 backers. Tell us about your promotion strategy for both of this. Did you guys do any preparation to market and promote the campaigns before they started? How were you able to hit your goal and then breakthrough so successfully for both of these campaigns?
Doug: I guess for the first one we got a bit of help from the people that we had involved in the process, so it was a little of their feedback that went into the bag and that bloody into that … there was a bag that they really wanted as well. The online community that we are part of, the DC, Dynamite Circle, I've a lot of guys in there. They gave us a lot of help in getting the word out. For the second one, what we didn't really … we were basically yeah really focused on product right up until the time we launched and didn't do so much in the promotion side of things. I guess at that point we'd had a lot of word of mouth marketing over the last couple of years and in a sizeable email list by that point. It was quite different to the way we approached it and we really didn't actually do a lot. Just dropped it to the list and I guess had a few tease of videos, cut out from various parts our clip side of video and that was it. It started the title, yeah raised fairly quickly on that second one.
Felix: I can definitely see why a second campaign would be I wouldn't say anything as easy, but at least easier than the first one because you have the PR essentially from the first campaign, you have the email list, you have customers already from that first campaign that you promote your new one too. You also … I was looking at your profile for Kickstarting, you guys have backed 28 campaigns. I think this is the most I've seen for any guest on the podcast as launched on Kickstarter. 20 campaigns that you guys backed on Kickstarter. I guess why did you feel like you had to back that and why did you figure how to back it? What made you guys decide to back 28 other Kickstarter Campaigns.
Doug: I'm not sure it was even a conscious decision. It's just like we talk about stuff that we really love and we think should exist in the world and we are always happy to back it. Sometimes I'm always carrying round a few other like Kickstarter products and things that I'm testing for people. We just love it as a way to bring things into the world that a few years ago just might not have made it, it's a really cool platform?
Felix: There's definitely a tinier community of backers out there, so I can definitely see why you would want to get involved in that community. One thing that really stood out with your Kickstarter Campaigns is the videos. These are … were these produced by in-house or did you guys hire people to help you produce these product videos for your Kickstarter Campaigns?
Doug: In-house, both of the actually. The first one that was … Jimmy deserves much of the credit on the vast majority the creator on both of these videos. Yeah, it was the 2 of us and a photographer friend that we brought to help us for the first one. Then the second one, kind of a similar situation where is it was members of our team that helped us with editing on that one. Jimmy still wrote all the scripts. We had a game of we call it like editing, game of chicken with the editing where increasing the ridiculous things in and wait to see what I would edit out and I just left it all in there, so that's how we ended up with that passage at the very beginning of us dancing on the beach in Peruvian mast.
Felix: I think it was a very hilarious video, anyone out there who is listening should check it out. I think it definitely caught my attention. From the first campaign to the second campaign, did you learn anything about what works with the video, what works with that landing page for a Kickstarter Campaign that you made sure to include in the second campaign?
Doug: Yes, I think we did change the way we went about things too much. I think we feel like it was … we had done a lot of research for the first one, so we felt that most of that could be continued on. I think we started with the cross promotions a little earlier than on the first one. That was when you've got the opportunity to tell your backers about some of the other awesome projects that are happening on Kickstarter at the same time, that's always good. I think they were fairly similar in the way we went about that part of the process for both campaigns.
Felix: Can you talk a little bit more about this cross promotion? Is that something that's done while you are running a campaign or is this after you are about to launch a campaign, you work with another past campaign traders to promote your product? What does cross promotion mean?
Doug: It doesn't happen until you've launched really, because then … The only way usually that you would know about these other Kickstarter Campaigns is because you've both launched. One will send a message to the other and say, “Hey, we think we are both great products that should be helping each other out, how about we do a cross promotion?” We are very particular about that as well, so is actually only a small fraction of people who contact us that we would partner with them in that way. Yeah, when we find something we think is really good and there's been a lot of thought and hard work gone into it from the creators and we will tell other backers about it as well.
Felix: Very cool, I didn't know that there were these process for a cross promotion, but I think it's definitely something that other campaign creators should consider exploring, because again the backers out there is a community of backers. Sometimes they just like backing projects, not necessarily because they are on Kickstarter looking for something specific, but they are looking to just back awesome campaigns, so definitely found ways to get in front of the group of folks. One thing I noticed in one of the campaigns you guys had run is that it says at the very top that a campaign is over but the journey is just getting started to stay in the loop, keep in touch below. Then you have basically a bunch of banners that are linked to your Instagram, your Facebook, to the actual site to buy right away. Basically a bunch of places that they can go to off the Kickstarter page. Do you guys get a lot traffic from people checking out a Kickstarter Campaign that has ended, that then comes to your site?
Doug: There is a reason and I don't think it would be in our top list of referrals, but I guess maybe there is more just after the end of the campaign. It's really a matter of … The Kickstarter Campaign freezes as soon as the campaign closes, so it's just making it easy for anyone who drops on your page after that to find you in your current form. To have a link in there that you actually still control and can change as your main product page changes later on.
Felix: I do think that Kickstarter itself does have a lot essentially SEO juice. If you type in the name of your brand or searching or searching for a different product, sometimes the Kickstarter Campaign is one of the first ones to show up or at least on the first page, so you definitely want to find a way to take that traffic and direct them to like you're saying your current form on your Shopify site or whatever site you are selling your product on. What do you guys have planned for next year? 聽眾可以從你們那裡看到哪些事情?
Doug: As always we are very heavily in product development at the moment, so yes some stuff we are pretty damn excited about coming out at some point. I guess the thing with us is that pretty much everything we've done has been worked on for at least a couple of years and that hasn't really changed. When we feel that it's truly really … we release it. We don't make any promises or even that the products will be released, so we keep pretty quiet about what we're doing, because a lot of the products we've developed in the past, some of them we just don't think they are good enough and we don't release them. The current batch look like they are going to be pretty amazing.
Felix: Very cool, thanks so much Doug, Minaal.com is the website. Anywhere else you recommend the listeners to go and check out if they follow along with what you guys are up to?
道格:不,這是我們通過它發現的。 除了 Kickstarter 之外,這是我們在發布會上銷售產品的唯一地方。 是的,這一切都在 Minaal.com 上。
Felix:如果有人想知道任何 Kickstarter 的發布,我相信你會將它廣播到你的電子郵件列表中,所以如果你想註冊,我認為這可能是與你們保持聯繫的最佳方式對於任何即將到來的活動。
道格:是的。
菲利克斯:很酷,再次感謝您抽出時間道格。
道格:太好了,謝謝菲利克斯。
Felix:感謝收聽 Shopify Masters,這是面向雄心勃勃的企業家的電子商務營銷播客。 要立即存儲您的故事,請訪問 shopify.com/masters 申請延長 30 天免費試用期。